Transcript
WEBVTT
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Hello, I am Greg, and this is my Pokemon story.
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Welcome to as the Pokemon Turns, where we interview people about their experience with Pokemon.
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My name is David Hernandez I'm joined by Liz Sander, AKA.
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You may know him as Greg, one of the speakers from It's super effective here to share his experience with Pokemon Greg, welcome to Ask the Pokemon Turns.
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Thank you for coming on.
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Yeah.
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Thanks for having me.
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Hello.
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Hello everybody.
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Hello.
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Hello.
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It definitely is, and it's always nice to see people who are fans of the franchise, who have been fans for a long time.
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Because I told you before we record, we're kind of a different breed.
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We've been through ins and outs and the ups and downs of what comes with Pokemon.
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I wanna start with this, uh, question.
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What keeps you engaged when it just comes to Pokemon itself?
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It's funny because I didn't have the same experience that a lot of people do.
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This wasn't that I picked up as a kid.
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Mm-hmm.
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not a child when this started.
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a full grown adult.
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but I find the whole series incredibly charming.
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It makes me think of a better world in some ways.
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it's generally a good gameplay.
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I find the stories that they tell when they're bad, mildly interesting.
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you know, I'm a, game designer.
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I play a lot of role playing games.
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I find the world really just a fascinating world to think about.
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Be in, think about the lore.
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For the most part, with some exceptions.
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I like pretty much every aspect of the games, and a bunch of the side games.
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I think their strength has always been like, one of the things they've done is they've made a thousand creatures now and all for about like four, that somebody's favorite.
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There was like four that were voted on that got zero That got zero votes, but almost everything else had, everybody has a favorite.
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That's kind of crazy though, like we're a thousand deep and then you know, like you said, the world building and just how deep it goes into is always been something that's interested in me because there's always like.
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The surface level stuff, and then there's always like, if you go deeper into it, so you don't e either way, you still get kind of an experience and the more deeper you get into the franchise, the more you kind of realize like, man, they really thought this stuff through.
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I wish they thought it threw more, um.
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What's one of your big peeves?
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Let's type, let's talk about what's one thing that bugs you.
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so it really came forward in, so I mean they fixed one of the longstanding issues, right?
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Like so they finally stated in Omega, ruby, alpha sapphire that each console is its own universe.
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like they finally solved that problem.
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Like you're, all of these are in their own universes, which is why, you know, the Let's Go Canto, which is in its own switch universe is different than the Game Boy canto.
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Like they are different universes.
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They have different rules that they play by, they have done a good job of sort of implying that if you inadvertently cross universes.
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You will lose your memory.
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So we have examples like Annabel coming into Omega, Ruby, alpha Z remember who she is.
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INO in, legend Zaist has no memory, has vague memories of what was going on.
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The problem is that we get to the Scarlet and Violet, where they play with that idea, but refuse to actually answer the question of paradox.
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do they mean by paradox?
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And they begin to play with the idea of time travel, which effective in Violet, like going into the future.
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We have no idea of what's happening in the future, but if Sada actually goes into the past, that creates a whole slew of problems.
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would be a record.
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We know they dig up fossils.
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There would be things about a person traveling to the past that we would find record of, and they just sort of refuse to answer that.
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They also don't really answer why the paradox Pokemon aren't any of the Fossil Pokemon, why they're so different.
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Like they just sort of refused to answer those lower questions and they kept promising like, we're gonna learn the secret of Area Zero.
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We're like, cool.
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We're gonna answer what paradox Pokemon are.
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Nope, it's just a turtle.
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Okay.
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Like, the turtle does what?
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What is the turtle doing?
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How?
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How does that affect paradox that you've created?
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Are they people's dreams?
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Are they wishes?
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Are they actually from a different time?
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Is it a different dimension?
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Like what are, you've created a lore, but you will not go enough to actually make something concrete, which.
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I don't like, I want concrete answers so that things consistent and play by the same rules from game to game.
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And they really, in Scarlet and Violet, were like, no, we're not gonna answer that.
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And we're just gonna be loosey goosey with it.
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Like they also, copped out at the end of Legends Archus as well, like, how are we in the past?
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But it is a different region and they don't sort of explain how that transfers over into, into actual Cino.
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They're sort of like, oh, well it, it's different region.
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And then for some reason his Sui Pokemon are now in the future, but we're not gonna explain how they got there either that it's gonna be in raids or they're just gonna be on this area.
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And the people found them.
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Or Blood Moon, UR Sauna was just arou, like swam here and was just around.
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So it's been around for.
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many thousand years?
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How many years?
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Like what?
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What are you doing with these timelines?
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Like I just want a level of consistency to just so that I feel like somebody at the company has a big book of, of lore and is actually like, this is the lore of our world and I just don't feel that they do that.
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And it makes me bananas.
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And that's the tricky part with time travel and forward or backwards and stories.
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They usually are tried best avoid it because it creates this kind of.
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Oddly enough paradox.
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Right?
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And it bugged me too, because you think about legends, we'll start with there.
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You got his and Arana, you've got his and Zora.
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Okay then how are they not in the present?
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Right?
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And then you think about you, you alluded to the fossil Pokemon, they're, how are they not alluded to in Pokemon, um, Scarlet.
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And you've got now more of these inconsistencies and you're kind of just left off.
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Oh, it just this mystery
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Yeah.
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trying to string together the lore, like they did a lot of heavy lifting by finally saying each one was a different universe, but they just sort of refuse to really tie it down.
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mm-hmm.
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think like, at this point, it feels like they just kind of don't care about being consistent, which is a choice.
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I'm, fine with that.
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If they would just sort of come out and just say, we're, you know, these are, we are telling myths, we are telling mythology, we are creating fairytales and it doesn't have to be consistent.
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I'm sort of fine with that.
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If they would just make that statement.
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I think it would've been fine if we had just found out that all these worlds are just from a memory from a kid.
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they started from collecting bugs.
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That was the whole story.
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And this, his kid just maybe had just been writing stories the entire time and were just like figments of his dreams.
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I would've actually been better with that than what we're trying to do now.
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But anyway, go ahead.
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I mean it makes the dream world even more complicated.
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'cause they introduced that.
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It's like, okay, what is, where is that?
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What does that mean?
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A dreaming and a dream.
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out of the dream world?
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It what, what is that even?
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Yeah, it's, it's wild.
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Well, you know, obviously you have a lot of experience.
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Let's start from the beginning real quick.
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Let's, uh, dive into that.
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You know, what's your first experience with Pokemon?
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So my first experience was when the games came out in 1998 here in America.
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I.
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Was a full blown adult and I was gonna go sit in line'cause it was the nineties and you couldn't do things online.
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and I were gonna go sit in line to pick up Star Wars tickets'cause you had to sit in line to actually get tickets.
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Like, so we were like, okay, we're gonna go there, we're gonna get there at like eight in the morning.
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The box office opens at like four, so we're just gonna sit in line.
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And I was like, well I need something to do while I'm sitting in line'cause I'm not gonna talk to my brother for roughly eight hours.
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It's just not gonna happen.
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Oh, you're having to camp out for this?
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Oh, wow.
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yeah, we had to go sit line out, well camp out.
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It was indoors, it was at the Mall of America, so it wasn't really, it wasn't like out on the street, but
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sure.
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indoors and I was a big comic reader and I kept seeing ads for this new role playing game Pokemon.
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And I'm like, I like.
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JR pgs, I am a big final fantasy fan.
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This looks fun.
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I'll just pick it up.
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'cause what's the worst thing that happened?
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I pick it up, I don't like it.
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put it away and play a different No harm, no foul, like whatever.
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It's 30 bucks.
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popped it in started and I was immediately hooked.
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I'm like, this hits all the notes.
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It's a good RPG, it's got a semi-decent combat system.
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It's got super cute creatures.
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And I was in, I'm like, yep, this is a really great series.
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and then I started, like, expanded out from there, like looking at the anime and I'm like, oh, the anime's fine.
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know, it's got its charm, but it's also very much geared towards kids, because it's not a complex series and they aren't very consistent.
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But I just thought.
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The creatures that they were creating and sort of the world that they were hinting to were really fascinating.
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And I just loved it.
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I'm like, this is just, and it's also just fun, right?
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Like Gen one didn't work very well.
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Half the moves didn't do what they said they would like.
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It took me years to get over the fact that Swords dance actually worked and Focus Energy actually worked.
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'cause they didn't work in Gen one.
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So my first experience was like, why would I ever use these?
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They don't work, they don't do anything that it says, I am reading the text, but that is not happening in this game.
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then I was just, I was in, like, I was just sold on the series, on the concept, very let down by gen two.
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And then gen three, which is my gen, really sort of solidified like, this is a real, this is a real thing.
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They're gonna really try to make this a franchise.
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I think you're the first one I've ever heard.
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Who doesn't like gen two?
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Gen two is awful.
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Wow.
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Why?
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What's your reasoning behind that?
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That's very interesting.
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Gen two, and again, I will preface this like I was a full blown adult playing this game and realizing it was a poor of everything they did in Gen one.
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They made a tiny region, they brought back team Rocket, but made them worse.
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So instead of making them a criminal organization that was actually a threat n Gen two, they suddenly made them a cult to personality that couldn't function without a leader, which is like, okay, why now?
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'cause you were a threat before and you're leader left and you're still around, but you're just lost and you don't know what to do without Giovanni.
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Like that doesn't make sense with what you were before and you're doing the same things.
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Okay?
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So instead of taking over a department store and a scientist place, you're taking over a radio station.
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It's the exact same plot line.
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the gym leaders didn't use Gen two Pokemon half the time.
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It's like, what are you, what are you doing?
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Why?
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it really heavily relies on a lot of backtracking.
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And then instead of having a bigger, more flushed out region, they're like, well, let's go back to canto'cause this is our last hurrah.
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And they didn't do anything.
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They didn't do anything over there.
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The gym leaders didn't really progress the levels between things that you capture and the grasp versus where the levels are for the gym.
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Leaders are incongruent.
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Like they don't try to match the levels.
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They don't have a set reason for you to be over there other than you're just revisiting a game that you had just played two years ago.
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It was clear, and they have said this, it was clear when they started that that was going to be the last game in the series.
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And I think they phoned in a lot of that game.
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they weren't forward thinking when they made gen two.
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They were, let's just repeat the success we had of Gen one.
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And it's a good formula to repeat your success.
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It's not a great formula if you're going to have a franchise.
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and so gen two, as an adult, hearing how Angry Gen Two made parents because of the day night cycle, the events that happened on certain days, parents were just furious that their kids were like making weird demands about this dumb game.
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And I think really that, sort of hurt them for a while going forward.
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it's just a problematic generation that I always look at like.
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You had the chance to really make a sparkling sequel and you just kind of made a rehash of Gen one.
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Thank God.
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Gen three came along because Gen three was when I could tell that they were being very deliberate about the games they were gonna make going forward.
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And Gen three really is a turning point.
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I look at that as like one of the most important generations because they were willing to say, we know we can't connect to the old games, so we're leaving them behind and we'll figure it out as we go forward, but we are actually going to move forward.
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I think you bring up a good point because a lot of people who grew up with Gen two, gen one were younger.
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You know, were still not able to process the reasoning behind the story.
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And you kind of bring up some of the flaws I guess, that kinda get overlooked to where Team Rocket appeared as a threat in Gen one.
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Mm-hmm.
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know, cops and everybody were worried about these organizations and then you go to gen two and they're in a slow poke, well, couldn't slow poke tail for reasons.
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And it kinda shows that it kinda was just duct taped together in a way.
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But then I loved Gen three for the reasons you said.
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I felt like the world building was much better.
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I really enjoyed the plot line, although I didn't understand Team Mwa at the time.
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I understood more team magma, but that's just because I didn't get the whole political side of it within Japan.
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But I felt more complete, more at home when it came to Gen three.
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Gen three is interesting'cause Gen three was the first time they decided to tackle a big world question of environmentalism.
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But Pokemon has this terrible history of asking a big question and not having an answer for it.
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'cause we don't have an like, we don't have, have an answer for environmentalism,
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Mm-hmm.
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their general answer is like, well, what do you do about.
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Needing more water or needing more land, like this is an environmental impact, it doesn't matter.
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Just defeat the, just defeat the bad guys and never think about it again.
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Like it is their solution of just defeat the bad guy and you don't have to think about it.
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I, I think it's one of the problems they have, like, I applaud you for asking big questions, but you know, maybe have a better answer, but like, they're a conservative company, they're not going to give a very controversial answer.
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right.
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gonna be like, well just beat up the bad guy and don't think about it.
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When it comes to gen three.
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I guess, what are some of your favorite parts?
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I know you said, like I said, they ask star giants questions, but they don't answer'em, and we see that more and more.
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But what about just Gen three specifically, since that's your favorite?
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they were very deliberate about.
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How they wanted to make games going forward.
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So Gen three gives us double battles, which becomes the standard for pretty much everything they do going forward, right?
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Like double battles become the thing that they use for VGC for a million things.
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they were also willing to say, we are going to start over.
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Like there are no, it is a whole new polka dex except for the few things that you get in, in the safari zone.
00:16:27.691 --> 00:16:29.760
You are not getting into the old stuff.
00:16:29.941 --> 00:16:32.941
You are starting over in a brand new region
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the first Dex exit.